Radiant Servant of Pelor
(Complete Divine variant, p. 52)
The radiant servants of Pelor put the dogma of demonstrating strength through charity and modesty into living practice.
2 + Int
Weapon and Armor Proficiency: Radiant servants of Pelor are proficient with all simple and martial weapons, with all armor, and with shields.
Radiance: When a radiant servant of Pelor casts any spell with the light descriptor, the radius of illumination is doubled, and the spell is treated as if it were one level higher than it actually is for all purposes, including determining whether it can counter or dispel a spell with the darkness descriptor. Thus, a daylight spell cast by a radiant servant sheds light in a 120-foot radius and is treated as a 4th-level spell, allowing it to counter or dispel any darkness spell of 4th level or lower.
Extra Greater Turning: The radiant servant of Pelor can perform a greater turning (the granted power of the Sun domain) a number of times per day equal to 3 + her Charisma modifier.
Spells per Day/Spells Known: When a new radiant servant of Pelor level is gained, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, wild shape ability, and so on). This essentially means that he adds the level of radiant servant of Pelor to the level of whatever other spellcasting class the character has, then determines spells per day and spells known accordingly.
If a character had more than one spellcasting class in which he could cast 1st-level divine spells before he became a radiant servant of Pelor, the player must decide which class to assign each level of radiant servant of Pelor for the purpose of determining spells per day.
Turn Undead: A radiant servant of Pelor adds his radiant servant class levels to his cleric levels for all purposes related to turning undead.
Divine Health (Ex): A radiant servant of Pelor who is at least 2nd level is immune to all diseases, including magical diseases such as mummy rot and lycanthropy.
Empower Healing (Ex): When a radiant servant of Pelor of at least 2nd level casts a domain spell from the Healing domain, that spell is affected as though by the Empower Spell feat. This spell does not use up a higher-level slot.
Aura of Warding (Su): Starting at 3rd level, a radiant servant and all allies within 10 feet of him gain a +2 morale bonus on all Will saving throws.
Bonus Domain: A radiant servant who reaches 5th level is granted another of Pelor’s domains as a third cleric domain, or he can choose the Glory or Purification domain. He can use the granted power of the new domain, and he can choose from the spell lists of three domains when selecting his domain spells for the day.
Maximize Healing (Ex): When a radiant servant of Pelor who is at least 6th level casts a domain spell from the Healing domain that spell is affected as though by the Maximize Spell feat. The spell does not use up a higher-level slot. This power supersedes the empower healing ability until the character reaches 10th level.
Positive Energy Burst (Su): As a standard action, a radiant servant of Pelor who is at least 8th level can create a positive energy burst that deals 1d6 points of damage per class level to all undead creatures within 100 feet of the character. Undead are allowed a Reflex save (DC equal to 10 + the class level of the radiant servant) to avoid half the damage. This supernatural ability uses up two turning attempts. A radiant servant cannot use this ability if he has fewer than two turning attempts left for the day.
Supreme Healing (Ex): When a radiant servant of Pelor who is at least 10th level casts a domain spell from the Healing domain, that spell is affected as though by both the Empower Spell and the Maximize Spell feats. The spell does not use up a higher-level slot.
|1st||+0||+2||+0||+2||Extra greater turning, radiance, turn undead||+1 level of existing divine spellcasting class|
|2nd||+1||+3||+0||+3||Divine health, empower healing||+1 level of existing divine spellcasting class|
|3rd||+2||+3||+1||+3||Aura of warding||+1 level of existing divine spellcasting class|
|4th||+3||+4||+1||+4||—||+1 level of existing divine spellcasting class|
|5th||+3||+4||+1||+4||Bonus domain||+1 level of existing divine spellcasting class|
|6th||+4||+5||+2||+5||Maximize healing||+1 level of existing divine spellcasting class|
|7th||+5||+5||+2||+5||—||+1 level of existing divine spellcasting class|
|8th||+6||+6||+2||+6||Positive energy burst||+1 level of existing divine spellcasting class|
|9th||+6||+6||+3||+6||—||+1 level of existing divine spellcasting class|
|10th||+7||+7||+3||+7||Supreme healing||+1 level of existing divine spellcasting class|
|Skill name||Key ability||Trained only||Armor check penalty|