Sniper's Eye

(Complete Adventurer, p. 156)

Level: Assassin 4,
Components: V, S, AF,
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 round/level (D)

This spell magically enhances your senses, making you deadly with ranged weapons. When you cast sniper's eye, you gain the following benefits.

  • +10 competence bonus on Spot checks.
  • Darkvision out to 60 feet.
  • The ability to make a ranged sneak attack at a range of up to 60 feet, rather than 30 feet.
  • The ability to make a death attack with a ranged weapon rather than just with a melee weapon. The target must be within 60 feet.

This spell doesn't grant you the ability to make a sneak attack or death attack if you don't already have that ability.

Sniper's eye attunes you completely to the vantage point you had when you cast the spell. You understand the nuances of the breeze and every angle and shadow—from that spot. If you move even 5 feet from the place where you cast the spell, you lose the benefits of sniper's eye until you return to that spot.

Focus: A magnifying glass lens.

Also appears in

  1. Spell Compendium
  2. Song and Silence: A Guidebook to Bards and Rogues

Comments on this single page only